AI Insights · Timothy · January 2023
Top 5 City Building Games in Slovakia Q4 2022
An overview of the performance of the top 5 city building games on a unified platform in Slovakia during the fourth quarter of 2022.
In the fourth quarter of 2022, the top 5 city building games on a unified platform in Slovakia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each of these games:
Land of Empires: Immortal saw a fluctuating trend in weekly revenue, peaking at approximately $1.9K in early November and then experiencing a general decline towards the end of the quarter, finishing with $125 in the last week of December. Weekly downloads reached their highest in mid-October with 214, before dropping significantly to just 1 by the end of December. Active users also saw a decline, starting at 209 in late September and decreasing to 56 by the end of the year.
The Simpsons™: Tapped Out experienced a notable spike in weekly revenue in mid-November, reaching around $2.2K, before returning to more stable levels around $459 by the end of December. Downloads showed a positive trend with a peak of 459 in late November, and active users remained relatively stable, averaging around 1.5K throughout the quarter.
SimCity BuildIt had a consistent performance in revenue, with weekly earnings ranging from $323 to $794, peaking in early December. Downloads fluctuated slightly, with the highest number being 422 in mid-December. Active users remained quite stable, averaging around 3.3K, with a slight peak at 3.6K in early December.
Global City: Building Games showed a steady performance in revenue, starting at $547 and reaching a peak of $541 at the end of December. Weekly downloads saw significant fluctuations, peaking at 708 in mid-November before dropping to 106 in mid-December, and then rising again to 286 by the end of December. Active users started at 1.7K in late September and slightly decreased to just over 1K by the end of the quarter.
Legend City experienced a declining trend in both revenue and downloads. Weekly revenue peaked at $482 in late September and trailed off to $130 by the end of December. Downloads showed a significant drop, starting at 220 in late September and falling to 0 by mid-December. Active users also decreased from 432 to 227 over the same period.
This data, sourced from Sensor Tower, highlights the dynamic performance of these popular city building games in Slovakia. For more detailed insights, visit Sensor Tower.